Andrew came through with some amazing textures and models, and the game is essentially finished, just spent the time revising the design document to a printable and slicable standard to give to all af the other developers in the group. The game looks great and plays well.
I was put in charge of performance testing for this game, using a variety of different specifications i was able to get a pretty accurate idea of the type of computer that would work as a minimum spec.
We left the day with the running order for the pitch and a vague idea of what to talk about, i was in charge of the controller and was going last in our pitch. 5 minutes on the controller, this will be fun.
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