Monday 27 September 2010

3rd Person Camera

This was surpisingly easy to set up, once the map had been created and set up, a camera actor was placed in the right place in correlation to the player start and attached to the player using kismet, as seen below:





                                             The camera placed in UDK.
                                            The kismet attaching the camera to the player.

This means that the camera will remain a certain distance above the player at all times. Removing the HUD was also reasonably easy once i had found a tutorial video for it, this little peice of kismet forces the game into a cinematic mode essentially, removing the hud entirely, by altering the cinematic mode settings you can keep all the gameplay apart from the hud in place.

The tutorial videos are on youtube and you can follow these links to them:
3rd Person Camera tutorial
Tutorial for removing the HUD

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