Monday 27 September 2010

The CUBE of Death!

Now that the idea has been set, Josh is busy making a physical prototype for the cube which will help us figure out how it links before we design it in UDK, Alex and Andrew are busy trying to break the laws of physics and stick two fingers up at gravity, which leaves me working on the perspective. Im also coming up with a backstory to work out why the hell a beachball will be there in the first place which will kick of the design document.

Heres what i have so far as a basic backstory:


Spaceball and the Cube of DEATH!!!


Backstory:
As a beachball, Norm has has very few worries in life, bouncing around the beach, being thrown by kids, sometimes floating in the ocean, all in all life was good until that fateful day...
It started like any other, being thrown around by a few kids, generally having fun when a big very square shadow crept across the beach. Norm was dropped and left under this expanding shadow as all the people ran away from the giant cube that appeared to be floating harmlessly in the sky. Norm felt the air around him warming up and then ZZZZAAAPP!!!!!!!!!!!!!!

When Norm regains awareness he realises that he is no longer on his warm sunny beach, he is somewhere else entirely the inside of the Cube!
“Must get out of here.” thought Norm as all he could hear was cold maniacal laughter echoing around the cube.
“This way looks good.”

Its as good a name as any at the moment, now to come up with some traps for the level.

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