Tuesday 30 November 2010

Tidying up and Performance testing.

Andrew came through with some amazing textures and models, and the game is essentially finished, just spent the time revising the design document to a printable and slicable standard to give to all af the other developers in the group. The game looks great and plays well.

I was put in charge of performance testing for this game, using a variety of different specifications i was able to get a pretty accurate idea of the type of computer that would work as a minimum spec.

We left the day with the running order for the pitch and a vague idea of what to talk about, i was in charge of the controller and was going last in our pitch. 5 minutes on the controller, this will be fun.

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